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Fennec Engine

A cross-platform graphics engine based on OpenGL and Vulkan, developed for Windows and Linux

My Work

I am the sole developer of Fennec Engine under the mentorship of Pushpak Karnick, Ph.D. The front-end was created using Dear ImGui, rendered with OpenGL. The back-end features renderers written in both OpenGL and Vulkan that take advantage of the most recent extensions to both APIs such as Indirect Draw and Layered Rendering.

Gallery

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