Who am I?
Hello! I am Medusa Slockbower.
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I have over a decade of educational experience in Computer Science and half a decade of working experience alongside a passion for game development and film-making. My goals in a workplace are to work with and support fellow team members to create stunning Graphics and VFX that bring a game or film to life. I have experience in many different sub-fields of Graphics Programming and Technical Art, making me a versatile team member.
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As I wrap up my final semester at DigiPen Institute of Technology, together with other members of team Sleepy Spirit we are preparing our game, Kilonova, to be shipped to Steam. My work on this project has included roles such as, Pipeline Support, Graphics Programming, VFX Artist, Technical Artist, Animator, and Build Technician.
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On a personal level, I have many interests such as, History, High Fantasy, Dungeons & Dragons, Mythology, Game Modding, and Rendering Art. I can talk for hours about any one of these topics if you get me started!